After using her power drain move on her opponent, Rogue gets to use one of their powers. The motion to use these powers is almost always the same: Quarter circle forward followed by any kick button. If Rogue power drains someone and then tags out, she will lose the power. You can use the power even if Rogue is also your opponent, but you get no extra power for it. The power drain doesn't work on Apocalypse either. |
AKUMA
ZANKU HADOUKEN (air only)

AKUMA
HYPER COMBO
SHUN GOKU SATSU
(JP, JP, F, SK, FP)

As this is a hyper combo it requires at least 1 level of hyper combo gauge to perform.
CAMMY
SPIRAL ARROW

CHARLIE
SONIC BOOM

CHUN LI
KIKOUKEN

CYCLOPS
OPTIC BLAST

DHALSIM
YOGA FLAME

GAMBIT
KINETIC CARD

JUGGERNAUT
EARTHQUAKE

KEN
SHORYUKEN

The heavy punch version of this will set the opponent on fire, just like Ken's.
M. BISON
PSYCHO SHOT

MAGNETO
HYPER GRAV

This move takes absolutely ages for Rogue to recover from, I'd suggest not using it.
RYU
HADOUKEN

SABRETOOTH
BESERKER CLAW

STORM
TYPHOON

WOLVERINE
BESERKER BARRAGE

ZANGIEF
SPINNING PLIE-DRIVER

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